A true story about how the Low Poly Pawn has finished the High Poly Pawn…
Almost the same image as before (for the HP Pawn). In this case I did prefer to make a new pawn instead of bridging the loops, so I could change the shape of a low poly model during the modelling instead of applying it blindly. And I did use the bridging the loops once! To connect the sphere to the base - deleted the upper surface of the cilinder, deleted the lower vertex of the sphere and bridged the loops!