The Android folder for a Godot project contains huge files. What should I add to the .gitignore file for this project?
For your Godot project, especially with a hefty Android folder, it’s wise to tailor your .gitignore
file to keep those large files out of your version control. Generally, you’ll want to exclude the entire Android build folder ( android/build/
), as it contains generated files that don’t need to be tracked. You might also consider ignoring any .apk
files ( *.apk
) and other build artifacts that can be regenerated. This keeps your repository clean and your commits focused on the actual source changes.
1 Like
Thank-you PaigeCameron great reply!
1 Like
This topic was automatically closed 20 days after the last reply. New replies are no longer allowed.