The Android folder for a Godot project contains huge files. What should I add to the .gitignore file for this project?
For your Godot project, especially with a hefty Android folder, it’s wise to tailor your .gitignore file to keep those large files out of your version control. Generally, you’ll want to exclude the entire Android build folder ( android/build/ ), as it contains generated files that don’t need to be tracked. You might also consider ignoring any .apk files ( *.apk ) and other build artifacts that can be regenerated. This keeps your repository clean and your commits focused on the actual source changes.
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Thank-you PaigeCameron great reply!
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