@sampattuzzi note distribution.
Hi Alicia, I see AR as a temporary thing. Iâm not sure for how many years, but one day cameras and screens will be so good that AR is swallowed into VR - as you wonât be able to tell if youâre looking through to the real world, or if itâs just being recorded by a camera and shown on a screen. That does require massive leaps in at leastâŚ
- Camera & screen resolution
- Latency reduction
- Dynamic range
So, having said all that, yes I think there is a window. Check out the voting site at http://voting.gamedev.tv to create and support ideas.
Not to correct @ben or anything but you should be fine until SquashyToad. At that point you will need to adapt the instructions but it should be fairly similar to the GearVR setup.
I first built my own Google cardboard and now have picked up a Gear VR. An HTC Vive should be coming in at work before too long that I should be able to get my hands on, and I do have plans for the Playstation VR. (hey i got most of it -PS4 and move controllers - just leaves the camera and PSVR)