I am trying to rebuild the ToonTank project by myself without the assets from the course.
I built the models of tank, tower and projectile by blender and the emitters by Unreal Niagara System, etc.
After some trying, I finally get almost all the features introduced in the course done.
But one problem now I cannot solve remains. There is a yellow sphere after my tank is destroyed and be hidden by SetActorHiddenInGame(true)
.
I tried to select it after pressed F8, but it is not selectable. And it is exactly at the place of the BP_TankPlayer0, the position of my tank.
I checked the source, there is no DrawDebugShphere
in my source code.
I want to know what this is and how to remove it?
The whole project is here: programus/MazeTank (github.com)