What is the relationship between TankPlayerController and Tank Pawn? Where is the connection ?
In other words we created TankPlayerController fully separated to Tank pawn, so how does the Tank Pawn know the suitable TankPlayerController for it ? I did not note any variable or combobox refers to that !!
What is the idea ??
The default PlayerController and Default Pawn was set within the Game Mode. That’s what sets those up.
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Thanks Mr Dan but,
What if we add more than one Tank with AIPlayerController to my game, How can we identify the AIPlayerController and the Tank pawn that is related to it ?
Do you mean AITankController? Otherwise I’m not sure which you’re referring to AI or Player?
yes i mean AITankController ?
Like Ben did he setup the default AIController within the Tank blueprint. You can also specify the AIController class on each specific instance.
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I get it, thank a lot
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