In this lesson, the using
alias is handled in two different ways. For the FString
alias, the definition is placed in the header file FBullCowGame.h, then is #include
d in the FBullCowGame.cpp file which allows the alias to import into our CheckGuessValidity function. For int32
, the alias is explicitly stated at the top of each file.
So, my question is, which is best practice? I’m assuming that it would be best practice when using a handful of aliases, to explicitly state these alias definitions at the top of each cpp file, so if the header files were ever altered, it wouldn’t potentially mess up a load of code, but I couldn’t find any guidelines online.