Dear Unity Community,
I wasn’t sure in what forum category this question belonged. So please correct me when it is not in the right place.
I’m currently working on a VR app that includes parts where I need to show high quality 360 videos. Since I’m a beginning VR developer I’m not sure what is the best way to achieve this. I searched online but there are various ways to achieve this (assets & custom made). Since I really need a high quality but fast solution I, therefore, want to ask for your help. I found the following solutions:
Assets:
Multi platform Player
Easy Movie texture
Custom made tutorial:
http://bernieroehl.com/360stereoinunity/
What is according to you the best way to create high quality in game 360 videos? Is it better to build a video sphere myself and use Unity’s built-in Movie texture or do I achieve a faster and more clean video player by using a unity asset.
Thanks a lot for your answers,
Greetings,
Rick,