What is the best 360 VR video solution

Dear Unity Community,

I wasn’t sure in what forum category this question belonged. So please correct me when it is not in the right place.

I’m currently working on a VR app that includes parts where I need to show high quality 360 videos. Since I’m a beginning VR developer I’m not sure what is the best way to achieve this. I searched online but there are various ways to achieve this (assets & custom made). Since I really need a high quality but fast solution I, therefore, want to ask for your help. I found the following solutions:

Assets:
Multi platform Player
Easy Movie texture

Custom made tutorial:
http://bernieroehl.com/360stereoinunity/

What is according to you the best way to create high quality in game 360 videos? Is it better to build a video sphere myself and use Unity’s built-in Movie texture or do I achieve a faster and more clean video player by using a unity asset.

Thanks a lot for your answers,
Greetings,
Rick,

I don’t know that it’s available yet, but the 360 video player component talked about in the recent Unite 2016 Keynote sounds very promising.

See details here, at 1:43:04

It may not be stereoscopic, though. Good find on that Bernie Roehl link.

1 Like

Wow thanks a lot that keynote! Can’t wait for unity 5.6 to be released. Do you maybe know the release date of unity 5.6?

I do not. 5.5 is the version in beta, so it could be a while.

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