I occurs to me that when i joined, I didn’t realize if Unity and/or Blender & other game development software could possibly take a toll on my storage.
I have often deterred away from 3D Modeling because I was afraid of the large file size and large amount of RAM needed to run Maya.
From anyone’s experience, does Unity projects and file assets take a lot of space?
Currently I have a 250 GB Solid State SATA Drive as my main HD (with 89.08 GB left) and an internal storage 1 TB SATA Drive (with 365.58 GB left). I also have a few external drives I can use but the highest I only have is 1TB and I dunno if that will help. Finally, I have been arranging and deleting files into order to optimize my storage capacity for Unity, though I’m not sure
So my other inquiry would be, what are the best storage options to be working on Unity Projects and game projects in general?
Is the average project (like Magic Numbers or Adventure or Rollerball) simply measured in mere KiloBytes and I'm worried about nothing?
Or do I have to start investing in another external drive just for the projects?
Any assistance is greatly appreciated