So in Ben’s code for the Physics handle he used GetOwner()->GetName etc for mine I went
GetOwner()->FindComponentByClass etc
Is one more efficient then the other or both the same? And is there any risks?
So in Ben’s code for the Physics handle he used GetOwner()->GetName etc for mine I went
GetOwner()->FindComponentByClass etc
Is one more efficient then the other or both the same? And is there any risks?