I have been working on a project based on the 2d RPG course, and I was wondering if there are any compatibility issues with this inventory system and the project from the 2d course? The same goes for the dialogue and ability courses, as well as the saving system.
Are there any major issues that I can expect to encounter if I try to import the inventory/dialogue/ability systems in to the Unity 2D RPG course? I would assume I would have to change the ActiveInventory and Player controller scripts.
Has anyone else tried to do anything like this?