What am I doing wrong?

Everytime I close and restart unreal my BP_PawnTank no longer has a parent class. I end up duplicating my BP_PawnTurret and recreating my tank pawn. everything compiles correctly, I make sure to save everything before I close the editor. But this keeps happeneing everytime.

Have you seen the lecture titled “Live Coding Issues”? Have you been compiling with Unreal closed before you re-open the project?

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