Everytime I close and restart unreal my BP_PawnTank no longer has a parent class. I end up duplicating my BP_PawnTurret and recreating my tank pawn. everything compiles correctly, I make sure to save everything before I close the editor. But this keeps happeneing everytime.
Have you seen the lecture titled “Live Coding Issues”? Have you been compiling with Unreal closed before you re-open the project?