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I get this error Assets/_Characters/Player/CharacterMovement.cs(19,2): error CS0246: The type or namespace name `NavmeshAgent’ could not be found. Are you missing an assembly reference?
but it’s the same code as yours.

I can’t set the current weapon config when in the inspector I can only get a weapon by walking through I can’t have one pre equipped

Can I just Skip this class? Saw that some people get errors and no one help them

******, my guy just keeps running past his destination. Already (re)baked the navmesh but he seems to have a completely different destination in mind. Even though I have a gizmo that draws a line from the knight to his destination (end) point.

Annoying, my character keeps running completely past his destination (end) point. i have a gizmo drawing a line from - to - the destination , but my navmesh agent doesn’t seem to care. anyone else has had this?

ok note to self, make sure you set navMeshAgent.updatePosition = true; and not to false, facepalm …

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Glad you solved it!

There’s plenty of help on the forums, you’ve just gotta reach out and be patient. Know that the instructors are very busy so they may not always be able to reply but so many other students and others are here to help, discuss issues, come up with new concepts, you name it. If you have a bug, best thing you can do is make a new topic under the right category and post your code or screenshots with an explanation :slight_smile:

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