Welcome to DNTCRSH! (Project Showcase)

Featuring a wonky art style, a crazy rocket… And, well, YOU find out the rest.

Good luck, and remember… DON’T CRASH.

2 Likes

Man I love the music and level desing. One suggetsion maybe asign the thrust to the space bar instead. i find it really hard to use the AWD keys in conjunction.

I like the music and the look. I think the early levels are too difficult, I only got past one of them. The first level and second level each had kind of a “choke point” gap, which I felt was too small. At least for a first or second level.

The more high-skill you choose to make a game, the fewer people will actually be able to participate in playing it. I think it’s helpful to think of the process, not as one of sifting through people to find the “right” players, but as one of taking any player, and equipping them with the skills they’ll need to enjoy the game. I think it’s good for player retention. I liked what I saw when I played the game, but this bounced me out of the player base, because of the (from my perspective) high up-front difficulty.

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