As of this lecture, I’ve started to notice that whenever I open up Visual Studio the solution configuration for Unreal might change from session to session. I was having a problem earlier on where I wasn’t able to compile my project, due to the fact that said setting was set to “Debug Game” instead of the usual “Development”. Changing it back seems to have solved the issue, but I’m wondering why Visual Studio is behaving like that. Any insight on the matter? I tried googling for an answer but I haven’t had any luck, I’m quite new with Visual Studio so not the most expert user over here! :S