I have weird jumping tank behavior (mostly for the Player’s tank) when moving (both forward or rotating).
Don’t see this bug in the github for this lecture (for me it started right from the beginning when we’ve made SetThrottle method).
I’ve tried to compare my project and Ben’s from th github, but didn’t noticed any significant difference.
Here is my project if anyone could help with it:
Just run the game and press W to move forward – you should see the tank is reared, then jumping (especially if try to turn at the same time when moving forward).