Hi. I really like Godot’s Input system, it feels sooo much easier to use than Unity
However, I had some issues trying to configure a pad (xBox 360 controller). For now, arrow keys and WASD/ZQSD work fine, as well as the controller’s D-pad
But since I added the left joystick, the character’s movement remains the same on the horizontal axis but becomes wayy too slow on the vertical axis
I know that there are potentiometers in the controllers and so on, so ok if I need more parameters to configure it What I do not understand is why only vertical axis is concerned ?