Hi, my cinemachine confiner does not work as expected. There is one wall, where going up with camera “touching” the collider results in a sudden change of camera position, without any smooth transition. When I go down again, camera is stuck and the player is out of view, until I move further.
I tried changing the angle of the wall collider, but with no results.
In general, in some places, even not close to the walls, the camera sometimes does sudden movements, sometimes looses track of the player.
Increasing confiner’s damping helps with sudden movements, but also results in looking outside of the collider a bit.
Why is it happening and how do I fix it?
EDIT: and also in different place:
it doesn’t collide with the collider (without damping on)