Wedge Method

Here is the method I used to create the wedge shape.

Starting with the default cube in edit mode, I pressed “A” to select all, then G, Y, then 1 to move it to the correct position.

I then selected this edge, and dissolved it.

Finally, I selected this edge:

and pressed G > Y > 2, to move it forward 2 units and create the final wedge shape.

Let me know if you would have done it differently. This is just the way that made most sense to me.


A good way to do it. you could have selected the edges in edge mode, very minorly easier.


Forgot to mention I also moved it up 1 on the Z-axis from the default space.

I’ll keep that in mind! Thank you.

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