Weapon Reqs and Conversation Locks

I was wondering if anyone has introduced weapon stat requirements or conversation options locked behind stats using the dialogue course (or even just your own system). Both seem like cool ideas that are a bit beyond my skill level.

Sam actually covers this later in the course, in the Final Polish section.

Conditions are easily applied in a lot of places. You might also find my Conditions Editor makes things a bit easier to write the conditions.

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Thanks, I will just continue going through the course for now then and read up on that post you linked.

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