HI.
I’m New in C# and Game Dev.
I was watching Complete C# Unity Game Developer 3D Online Course (28. SendMessage() Between Components) that suddenly I got an error that is coming from the Waypoint Progress Tracker Component in Camera . I made a new project but i have the same error!
Error Text :
transform.position assign attempt for ‘Main Camera’ is not valid. Input position is { NaN, NaN, NaN }.
UnityEngine.Transform:set_position (UnityEngine.Vector3)
UnityStandardAssets.Utility.WaypointProgressTracker:Update () (at Assets/Assets Packages/Standard Assets/Utility/WaypointProgressTracker.cs:96)
Unfortunately, the Waypoint asset is heavily outdated. Is there a reason why you are following the archived Unity 3D course instead of the remastered course?
Tnx for your answer.
actually I bought the archived one before publishing the remastered one and I don’t have access to it further more as I watched the preview as rick said i was thinking that there is not a huge change like this…
so I will purchase the new one
Actually, if you purchased the original course on Udemy or here on our platform, you should be able to access the remastered content for free. If you can’t, please write an e-mail at info@gamedev.tv.
Theoretically, it is still possible to follow this archived section if you don’t implement the Circuit in your game. In one of the following videos, Rick replaces it with a Timeline animation.