Hello, I was wondering if anyone else had a similar experience. I have a enemy wave prefab saved in project, which i dragged into the scene to create a new wave. When i go into the timeline, and change values (position) over time - these changes are applied to the other prefabs already in the scene. So the new position and rotation end up being the same for all the same wave types. I am not applying the overrides of the scene wave.
example:
Thanks!