I am again trying to do this course and make sense of it. I am stuck on making a projectile spawn and have physics applied to it so it can bounce around. I am pretty sure I have followed along correctly but when I run the simulation, every time I hit spacebar to spawn a new sphere, I see the original sphere plus one more just above it is hanging in space and not dropping. Every time I hit the space bar, I get a new error message which leads me to believe that the sphere is spawning but right inside the sphere that is above the ground and above the original BP_Projectile that I made.
This is the error message but before you jump to conclusions, I have movable highlighted in the properties of the sphere:
Mobility of /Game/StarterContent/Maps/UEDPIE_0_Minimal_Default.Minimal_Default:PersistentLevel.BP_Projectile_C_1 : StaticMeshComponent0 has to be ‘Movable’ if you’d like to AddImpulse.
I have even started fresh and every time I get to test out this section of the course, I get the same result. I am obviously missing something here.
Thanks for any help.