Thought the brick and concrete look suited a warehouse look best (no metal sheets here), so didn’t stray too far from that. Having a few structural pillars and actual windows imo makes it feel less open and more filled up, so it doesn’t feel like a backroom. Sadly I suck at lighting
To make the warehouse more lively I added an office and realized that the default bushes + barrels make a really nice office decoration.
Tried to make the shelve design somewhat realistic by assuming the weights of the placed objects and their distribution, but I’ve a feeling that a few of those would fall over pretty quick (especially as there is no ground floor rack). Also having two shelves in a row have a right tilted object definitely makes it look fake, but it’s my first room so I’ll let it slide.
1 Like
Welcome to the community!
I wouldn’t have been able to guess that this is your first time doing this, looks amazing, a couple more objects, and I’m saying this is game ready, truly incredible!
Amazing attention to detail, nicely done!