VSCommunity Error: more than one instance of "begin" matches the argument list

Hi, this error only appears when i try to use TActorRange<>() for the second time in the same .cpp

From what i investigated this is only a Intellisense/VSCommunity error, and my code compiles and works perfectly, so no big issue. But i wanted to know if there is something else i can do so that it doesnt display this errror, or if there is something i should be carefull.

I would suggest trying File > Refresh Visual Studio Project within Unreal

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