Hi guys, I have this bit of confusion when following the Battle Tank project with UE4 4.26.1:
When generating Visual Studio project files, or refreshing the code from UE4 editor, UE4 keep creating .vscode folder not only in my Battle Tank project folder, but also in UE4 installation folder as well (as you can see from the screenshot). The problem is inside .vscode, UE4 creates this compileCommands_PROJECTNAME folders. That means I will have a bunch of compileCommands_PROJECTNAME folder with different projects.
With 4.24, I believe it only creates .vscode folder in the project directory only. Does anyone know if it’s a bug or something in 4.26?