VR with Blueprints?

I’m just curious to know if there’s any plan to update or do a new course that treats VR in depth and focuses on Blueprints to do so. I’m a 3d artist and the best way for me to code my games is learing visual scripting, i’m also a VR enthusiast so i’d love to focus on that when my blueprint skills are a little higher.
Any chance to see something VR-related that doesn’t require C++?

Hi, There may be a VR Update in the future but it will be a replacement for the current C++ course. There’s a lot you just can’t do with blueprint and given the need for high performance, C++ is better suited.

It is possible however to get started in Blueprint. I managed to put together a simple character in about 5 minutes that works, shows controllers and so on.

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