I’m on the Assets and XR Management lecture and have followed the instructions to the letter, when i get to the point of loading up the game in my quest 2 headset nothing happens.
When restarting the project (tried this just in-case some settings needed restarting) i’m told
" An error occurred while resolving packages:
Project has invalid dependencies:
com.unity.render-pipelines.universal: Package [com.unity.render-pipelines.universal@15.0.6] cannot be found
A re-reimport of the project may be required to fix the issue of a manual modification of /Packages/manifest.json file.
Click on Retry to relaunch Unity and reopen your project.
Click on Continue to launch Unity. Some or all packages may not be imported which may cause compilation errors."
And presented with 3 buttons, Retry, Quit and Continue.
When hitting retry, the project tries to reload and i get the popup again.
When hitting Continue another popup
“The project you are opening contains compilation errors” and i’m offered Enter Safe Mode, Ignore or Quit.
If i ignore the project loads with the following errors:
1)
An error occurred while resolving packages:
Project has invalid dependencies:
com.unity.render-pipelines.universal: Package [com.unity.render-pipelines.universal@15.0.6] cannot be found
A re-import of the project may be required to fix the issue or a manual modification of F:/Unity/GameDevTv Tutorials/XR_Interactions/Packages/manifest.json file.
-
Library\PackageCache\com.unity.ide.visualstudio@2.0.18\Editor\ProjectGeneration\ProjectGeneration.cs(685,58): error CS1061: ‘ScriptCompilerOptions’ does not contain a definition for ‘RoslynAdditionalFilePaths’ and no accessible extension method ‘RoslynAdditionalFilePaths’ accepting a first argument of type ‘ScriptCompilerOptions’ could be found (are you missing a using directive or an assembly reference?)
Library\PackageCache\com.unity.ide.visualstudio@2.0.18\Editor\ProjectGeneration\ProjectGeneration.cs(686,50): error CS1061: ‘ScriptCompilerOptions’ does not contain a definition for ‘AnalyzerConfigPath’ and no accessible extension method ‘AnalyzerConfigPath’ accepting a first argument of type ‘ScriptCompilerOptions’ could be found (are you missing a using directive or an assembly reference?)
All of the assets from the Practical Game Accessibility: Case study pack have turned pink. The URP version currently installed (but missing) is 15.0.6 with the recommended version being 12.1.6.
After downgrading to 12.1.6 and reloading the project the first popup is gone but the second is still present, i’m asked to upgrade assets as they were created in an older version of URP, doing this restores the materials for the assets.
Still have the 2nd and 3rd errors and 189 warnings “Identifier uniqueness violation”
Any help on this would be greatly appreciated.