VR Character not showing in World Outliner after migration

I have migrated the blueprint environment and followed all instructions however am now stuck as when instructor says to search for VRCharacter in World Outliner (13:32), I don’t seem to have it? I am using the latest engine not 4.18 so I understand there may be a few things I have to go searching for.

Ok with a bit further searching it appears that I had “Player Start” as my “actor”. I have now replaced it with the VRCharacter actor. Is this my solution?

1 Like

This topic was automatically closed 20 days after the last reply. New replies are no longer allowed.

Privacy & Terms