Dear Unity Experts,
The last two days I tried to build a 360 video viewer for in my game. I use two video spheres and two cameras achieve this, one for the left and one for the right eye. Further, I used the “Easy movie texture” asset to display the video on the inside of the spheres.
However, I can’t seem to get it right. Every time I view the scene in unities game viewer, the whole video is displayed perfectly, when I upload it on the Gear VR however only the ground is visible while the rest of the movie is cropped in the upper left corner of the sphere.
I tried adjusting the FOV and the depth settings but nothing seems to work.
Does anyone have any experience with 360 videos in unity or has a guide how to get it working?
Thanks so much,
Greetings,
Rick,