Hi. I wonder if anybody came across that issue. I’m rendering scene that involves volumetric shape. Shape renders just fine when there is nothing behind it. As soon as I introduce some background or items that would appear behind given volumetric shape, volume “smoke etc.” no longer render in the shot parallel between camera view and the object behind volumetric. I tried tens of settings. Even alpha imaging whole sets of the scene and clumping it back together. Every time when there is something behind volume , be it original or from alpha image, volume disappears. Changing colours don’t help. density settings makes no difference.
Here is render in cycles with no objects behind and its what I’m striving for.
This is same thing but with other detail behind. Areas not crossing view path with back image are fine other than that they disappear. Any word of wisdom?