I am working with Unreal 4.27 and Oculus Quest 2
When I tried to visualize the Debug Trace it was not renderer there is an issue related with the Right Controller that looks bugged so I changed the teleportation to Left Hand and need to modify some variables from default Params to successfully visualize the DebugTracer
Params.DrawDebugType = EDrawDebugTrace::ForDuration;
Params.DrawDebugTime = 0.05f;
Params.ProjectileRadius = 1.0f;