I’ve noticed that most of you appear to use GIT for source control. It’s worth noting that this is not the source control that the majority of corporate America uses, particularly those on the Microsoft stack, which is, regardless of your opinions on the topic, the vast majority of the fortune businesses. As someone who’s been working with both GIT and TFS, in particular using Visual Studio Online (which supports both repo types), I’m wondering if there would be any interest in material on understanding how to work with TFS versus GIT, and perhaps stretching into topics such as using SCRUM/Agile, team boards, backlogs, and all of that project management nonsense us hackers really don’t care about all that much
You know, a kind of intro to corporate development, because, while it’s true most of us want to make games, these skills are useful for life all over the place, and having some insight into this stuff might come in handy… some day.
–Aaron