I’m having this issue where Visual Studio Code comes up with errors all over the place. There is not anything stopping it from running properly. It’s very annoying because it won’t autocomplete when it thinks there is an error.
I had this problem with the first component we created in the building escape course. But it seems to be fixed in that one.
The first error up at the #include “GameFramework/Actor.h” is:
#include errors detected. Consider updating your compile_commands.json or includePath. Squiggles are disabled for this translation unit (C:\Users\Documents\Unreal Projects\BuildingEscape\Source\BuildingEscape\OpenDoor.cpp).
Has anyone experienced something like this?
Thanks in advance!