Visual Studio 2019 Intellisense for overrides

In C# there is a nice list of available virtual methods that can be overridden. It is also able to generate an empty method with correct parameters.
CS

But this is not available for C++. Did I miss something or this feature is just not generally available for C++?
CPP
Is there some more friendly way how to overview big classes like AActor? When I am reading through the header file it is tiring to find whether a method is public or private or get the list of overridable methods.

It’s in the documentation
2020-02-22 10_26_22-AActor _ Unreal Engine Documentation

green = public
yellow = protected
red = private (though I don’t believe they’re documented anymore :man_shrugging:)

s = static
c = const
v = virtual

And there’s f and v for functions and variables respectively. Though they’re already separated in the docs so they’re kinda redundant imo.

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