Hi there was playing about after the lecture and marked the Gargoyle statue to ignore the visibility channel, so was expecting not to see it when I pressed played. ( I assumed that the its default of block was so that the camera picks it up, or can be picked up by the camera when its in the camera field of view.) But it was still visible.
I went on the unreal forum found a thread asking the same question, but was never answered .
So would someone be able to explain it ? Or point me to a good reference that explains it well for a beginner
Many Thanks