Im in Unreal 5 and the video memory it needs seems to be a little over my budget. In the viewport I get the message: “Video memory has been exhausted(100.000 MB over budget). Expect extremely poor performance.”(Not exactly 100.000 but something like that or even more). So is that what I have to expect in UE5 with this SimpleShooter Project or can i somehow fix it.
It improved the performance a lot so it’s not annoying to play anymore. However there’s still another message: “Texture streaming pool over 700,XXX MiB budget”. But this one does not seem to affect performance.