do you use a version control if so what one
Blender default version control can be seen by saving the .blend
file.
It has ā-ā, and ā+ā buttons to decrease or increase the number in the filename.
For beginners, save a lot and use this basic file version control. I did file saving this way a lot! But It isnāt helpful for things like my ādefault_cubeā, and my ācube_with_bevelsā.
Just use it when you do try things out for the first time, when you merge objects (for sculpting), etc. Those unrecoverable and destructive moments.
If you think, Iām going to use it in the future, sure a good idea. But at the beginning of the Blender journey. Your models donāt have that much reuse, because new insights and techniques will be improved. It is better to restart than spend a lot of time tweaking a model which is in a bad state of design.
Currently, I mostly have two versions. The one Iām working on and a fail-safe copy. Created just before I do destructive things. If you have multiple backup copies, none of them will have a reusable state. Because each copy will probably have an item that you want to use, pre-reserve or else. But Iām a more experienced Blender user. I know upfront which kind of actions are dangerous.
If you mean GIT as version control. Yeah sure, but your .blend
file isnāt a piece of code. Cherry-picking some objects etc. Just use small objects and store them as an Asset
in an Blender asset file structure. If you create a new version of it, copy and save under a new asset.
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