I have started the Simple Shooter section. Since the provided assets are such heavy, my version control seems not to be able to push to remote properly… So I decided, at least for the moment, to add these asset’s path to my gitignore file.
I’m trying to use LFS: I registered .uasset and .umap files to it but pushing all the content get stuck.
I’d really appreciate if someone could show me a way to accomplish this versioning. I’m using Visual Studio 2019, and I’m controlling Git via the VS developer shell.
Thank you for the help
EDIT: I discovered that after 1GB Git LFS is not free… and the provided asset pack is over 3GB