Hi - Ive just been going through the beginner course - and although i dont plan on using textures for my 3d models, as im mostly doing this for 3D printing, i wanted to complete the course to get a better understanding of what Blender can do.
On one of the other sections - (modular dungeon i think) it stated that in Blender 4.3, there were changes to the way lighting worked when compared to 3.x - Raytracing i believe it was.
However, with UV Mapping, it seems i cant follow this part of the course as there are changes to the way you add / change and create maps on objects.
Is there a similar breakdown on the changes to 4.3 that will enable me to smoothly transition the knowledge from the older versions to the newer?
I’ll be completing this and moving onto one of the scuplting courses after this, as i think that will be more what im after, but getting to learn the basics around all the different functionality has been great.
Its eye opening how much can be achieved on this software and i commend the creators of the courses. Other than the changes in versions, they are very easy to follow and its been great seeing that im actually picking things up!
Ta!