UV map

My UV map ended up having arms overlaying the body… what do I do about this? I can’t seem to paint either without painting the other.

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You can rearrange the specific uv-mech islands!
Hover and press l for (l)inked selection.
move, rotate, and or scale the island.

Or …

Select all islands, and then from the UV menu, “Pack islands”.
After that, open “Pack islands” panel (bottom left), and change margins, to have some pixels border around the islands. You need that for texture painting.

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