UV islands are different

This question is for the new course Blender Environment Artist v2 - early access
Spooky Corridor lecture 4

I was able to work with what I got when I unwrapped the rusty metal door but my islands were not the same as in the video. I know I marked seams the same and I did it multiple times to be sure. Here is a picture of what the islands should be (on the left) and what mine looked like (on the right).

What would cause this?

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Oops, nevermind! Seems I forgot to apply my scale so that the object was uniform in scale. My bad…

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Well done finding the problem. Always a key one to check.

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