I’m following the using signal step and in the part where we select the Maze node and connect the body_exited to Level1 script, I’m not able to get the print statement to print when the player exits the maze.
Looks like when I was creating the maze, after completing it, I needed to make sure that it resulted in the multicolor maze like in the video–so this corrected the issue with the signal.
I’m not sure how my initial maze had issues–perhaps there were some points that were not connecting to enclose the entire maze
This topic was automatically closed 24 hours after the last reply. New replies are no longer allowed.