Using PlayerPrefsController

Hi @childekrypton,

Welcome to our community! :slight_smile:

The methods in the PlayerPrefsController class are static. Static things in C# do not need an object. You can access them directly. The disadvantage is that they cannot access anything that is non-static, for example, no objects in the Unity scene. The PlayerPrefs are static, though.

Did this clear it up for you?


See also: