Using different animations. Having a directional issue

I had purchased some cheap animations that included pistol animations as well. I finally figured out how to get them to work (had to assign a skeleton to them). I am using the default unreal mannquin for them, but all of the animations are facing a different direction than the default ue animations. ie normal animations are X, but the animations i’m also wanting to use are facing Y. I feel like it’s something simple and i’m over complicating it.

This topic was automatically closed 20 days after the last reply. New replies are no longer allowed.

Privacy & Terms