Using Data Assets in C++

Hello everyone, I have been trying to develop an AR App completely in C++, which requires an ARSessionConfig data asset to start an AR Session. I tried:

UARSessionConfig SessionConfig = UARSessionConfig();
UARSessionConfig* Ptr = &ARSession;

This doesn’t work as I keep getting an error with this message:

Error C2248: ‘UARSessionConfig::UARSessionConfig’ : cannot access private member declared in class ‘UARSessionConfig’

… note : see declaration of ‘UARSessionConfig::UARSessionConfig’

At this point I do not understand why this error occurs. The constructor of UARSessionConfig is defined as public:

Where did I make a mistake? I’d really appreciate your help. Thank you in advance.

Best regards

That is trying to call the copy constructor.

UARSessionConfig SessionConfig;

Would call the default constructor which is what you’re showing as being public.

Thank you!

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