Use same actor components to trigger only one door instead of four?

I want four doors with the same actor component to open and close on the same wall using four different trigger volumes. Is this possible? Is there any way to avoid this, or will I have to create four different door components and copy and paste the code from the original actor component (with minor changes) into each of them?

If I’m understanding you correctly you would just add the component you already made to it.

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