Uploading to different websites

Hello… When I upload my game to other platforms like to Unity it seems my UI and Screen sizes are messed up and nothing I change in the Player setting tab, camera or UI canvas will make it work correctly. Both my screen size and my UI will not fit to a 9:16 aspect ratio and will try to force 1920X 1080Y.

The only thing different about the 2 builds is that in order to upload to unity I need to change the compression setting to Gzip but other than that everything is the same.

Just really confused because everything works fine on gameShare but on unity everything is messed up.

Heres some screen shots. Unity on the left and my game on the right with how its supposed to look in Unity.


Opt for a reasonable resolution in the Player Settings. It is relatively unlikely that people have a screen height of 1920. The browser has got a menu bar, maybe also a bar with bookmarks.

This game was meant to be build as a standalone version. If you want to build it to WebGL, it requires a bit of additional work. For example, you will have to rework the UI and find a solution for clamping the player’s position. It’s not that difficult but it might be a bit challenging. Please feel free to ask our helpful community of students over on our Discord chat server. :slight_smile:

ok thanks for the info ill look in to that a bit more :slight_smile:

This topic was automatically closed 20 days after the last reply. New replies are no longer allowed.

Privacy & Terms