Hi Johan,
Very nice, and great fun, you have some challenging scenes in your game. I found playing it full screen was best as level 2 was a bit too hard other wise. Levels 3 and 4 felt like they could be swapped around as 4 seemed easier than 3.
There are some lovely effects in play when you crash, these are afforded by the spherical helmet, and seeing the astronaut spinning all over the place is very funny. Nice placement for the centre of gravity, it works well.
Couple of thoughts…
I’m guessing you modelled this yourself? Assuming so, popping a little cylinder on either side of the helmet at the top, pointing forwards would then be ideal places to put your light sought and would fit with the theme of the game.
The other lights in the scenes seem a bit bright.
With the humour you have instilled in the game, I wondered whether you could add something like player health, but less subtly. Have the player go “ouch” when you bump into things, then after so many hits have the space suit develop a hole, have a particle effect to represent the gases escaping and apply a force an a little rotation so that the model spins/flies like a balloon losing its air. Just a thought but thought it might fit your game, and the humour.
I liked the additional textures for the launch pads, nice touch. I’ve got as far as level 6 (I think), four vertical oscillating pillars… I hope Sansa has suitable insurance as they have lost of a lot of astronauts, and chairs, today!
Regarding the video, the forum will support a file size of up to 10mb, if your video is larger than this you could consider uploading to YouTube and then embedding the video into your post.
Updated Mon Jun 04 2018 12:05
Finally got passed that level and completed the next - phew!
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