So for some reason when I unwrap the hand the way that Grant shows, I get a stretched middle finger UV set. (Rude. I’m trying my best! Haha.)
But seriously, I’m not sure why the one finger would be this stretched when the other side isn’t also stretched and I cut them all the same way. Has anyone else run into this? It feels like a blender bug or maybe I’m unwrapping from view on accident?
It’s not a HUGE deal because I still plan to texture in a mostly BNPR style, but I’m trying to still learn this way and I think the stretching will be a problem later.
Thanks!