Unreal starts crashing

After I compiled my code from this lecture there was no problem but when I tried to play Unreal crashed. I tried to comment the new code and play it without it but it is still crashing.

Did you compile after commenting it out? Could you post your code?

I did compile after commenting out. Also is there

Are you sure the word list is being populated? You would crash on line 36 if it’s not.

So I commented out line 36 and now it’s not crashing but I still don’t understand what’s wrong with it.

Like I said, the word list is most likely not being populated which means you would be accessing the Words[-1] which is out of bounds.

You will need to figure out why it’s not being populated, are you sure the path to the file is correct? Could you show that?

I had the same problem. Then I discovered I was defining two Array FStrings called “Word” . One is a member variable and the other was defined in the HiddenWordList.h header file. I just changed the name of the member class variable array to WordListLoaded and everything worked.

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